Details

Digital Theatre


Digital Theatre

The Making and Meaning of Live Mediated Performance, US & UK 1990-2020
Palgrave Studies in Performance and Technology

von: Nadja Masura

106,99 €

Verlag: Palgrave Macmillan
Format: PDF
Veröffentl.: 21.10.2020
ISBN/EAN: 9783030556280
Sprache: englisch

Dieses eBook enthält ein Wasserzeichen.

Beschreibungen

Digital Theatre is a rich and varied art form evolving between performing bodies gathered together in shared space and the ever-expanding flexible reach of the digital technology that shapes our world. This book explores live theatre performances which incorporate video projection, animation, motion capture and triggering, telematics and multisite performance, robotics, VR, and AR. Through examples from practitioners like George Coates, the Gertrude Stein Repertory Theatre, Troika Ranch, David Saltz, Mark Reaney, The Builder’s Association, and ArtGrid, a picture emerges of how and why digital technology can be used to effectively create theatre productions matching the storytelling and expressive needs of today’s artists and audiences. It also examines how theatre roles such as director, actor, playwright, costumes, and set are altered, and how ideas of body, place, and community are expanded.&nbsp;<br>
1. Introduction.- 2. Scenography.- 3. The Theatre Building/Place.- 4. The Actor.- 5. The Animated Actor.- 6. Costuming.- 7. Director/Dramaturg (Authority).- 8. Writer/Audience (Authorship).-&nbsp;9. Theorizing Body/Place: The Agency of the Digital Performer and the Body as Place.- 10. Theorizing Place/Community: Issues of Access and Performativity.- 11. Conclusion: Binaries of Hope, Theorizing Theater’s Place in an Increasingly Performative Digital World.
Nadja Masura is a former MITH Fellow with degrees in Theatre from University of Maryland, Michigan, & Puget Sound, USA.&nbsp; She also holds degrees in Multimedia Authoring & Integration and Graphics Design. Nadja is a director, dramaturg, and artist and has worked in arts NPOs and the tech industry.
Digital Theatre is a rich and varied art form evolving between performing bodies gathered together in shared space and the ever-expanding flexible reach of the digital technology that shapes our world. This book explores live theatre performances which incorporate video projection, animation, motion capture and triggering, telematics and multisite performance, robotics, VR, and AR. Through examples from practitioners like George Coates, the Gertrude Stein Repertory Theatre, Troika Ranch, David Saltz, Mark Reaney, The Builder’s Association, and ArtGrid, a picture emerges of how and why digital technology can be used to effectively create theatre productions matching the storytelling and expressive needs of today’s artists and audiences. It also examines how theatre roles such as director, actor, playwright, costumes, and set are altered, and how ideas of body, place, and community are expanded.&nbsp;
Explores the ways in which Digital Theatre shapes and redefines traditional theatre expectations and roles Asks why, rather than how, we want to try to tell stories using the technology available to us Analyses past works and provides seeds of inspiration for new works by posing theoretical ideas and questions

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